Traditional Sports and Games Federation-India, Regd. Under The Trust Act Of Government Of NCT Of Delhi Is Non-Profit, Non-Government, And Non-Political Multi-Sports Organization, Who Is Committed To Promote Traditional Sports & Games And Tries To Express Best Talent On National & International Level.
Traditional Sports and Games Federation-India is affiliated with Asian Traditional Sports and Games Association and International Traditional Sports and Games Association
Physical perfection has been an integral part of Buddhism. One of the means to fully realize one's Self is defined as the body - way or dehvada. Salvation was to be gained through physical perfection or kaya sadhana, possible only through perfect understanding of the body and its functions. The capstone of Hatha Yoga is strength, stamina and supreme control of the body functions. The zenith of the whole experience is the fusion of meditation and physical movement. The ' eight - fold method ' encompasses techniques associated with breathing control or pranayama, body posture or asanas, and withdrawal of the senses or pratyahara. Religious rites provided the needed impetus to physical culture in ancient India. Many of the present day Olympic disciplines are sophisticated versions of the games involving strength and speed that were common in ancient India and Greece.
With the flowering of Buddhism in the country, Indian sport reached the very peak of excellence. Gautam Buddha himself, is said to have been an ace at archery, chariot - racing, equitation and hammer - throwing. InVillas Mani Manjri, Tiruvedacharya describes many of these games in detail. In Manas Olhas ( 1135 AD.), Someshwar writes at length about bharashram ( weight - lifting ), bharamanshram ( walking ), both of which are established Olympic disciplines at present, and Mall - Stambha, a peculiar form of wrestling, wherein both contestants sit on the shoulders of their 'seconds', who stand in waist - deep water throughout the game. The renowned Chinese travellers Hieun Tsang and Fa Hien wrote of a plethora of sporting activities. Swimming, sword - fighting ( fencing, as we know it today ), running, wrestling and ball games were immensely popular among the students of Nalanda and Taxila. In the 16th century, a Portuguese ambassador who visited Krishnanagar was impressed by the range of sports activity, and the many sports venues, in the city. The king, Raja Krishnadev was an ace wrestler and horseman, himself.
The Mughal emperors were keen hunters of wild game, and avid patrons of sports, especially wrestling. The Agra fort and the Red Fort were the popular venues of many a wrestling bout, in the times of Emperor Shahjahan. Chattrapati Shivaji's guru, Ramdas, built several Hanuman temples all over Maharashtra, for the promotion of physical culture among the youth.
Kerala's martial art form, Kalari Payattu, is very similar to Karate. Those who practice it have to develop acrobatic capabilities, when using swords or knives to attack their adversaries, and even an unarmed exponent can be a force to reckon with. With the advent of Buddhism, this art form spread to the Far East countries. Buddhist monks who travelled far and wide, mostly unarmed, to spread the teachings of the Buddha, accepted this form of self - defence, against religious fanatics, with alternatives that were suitable to their philosophy of non - violence. The relationship between a student and teacher in the disciplines of Judo and Karate could trace its roots to the guru - shishya tradition, India was, and continues to be famous for. It is quite possible that some of our martial art forms travelled to China, Korea and Japan, but as in the case of Buddhism, atrophied in India.
The technique of Pranayama or breathing control, which is a prominent feature of Tae - kwan - do, Karate, Judo and Sumo wrestling was one of the many techniques spread in the Far East by Buddhist pilgrims from India. The idea that man enters into harmony with the five elements, through the science of breathing, is to be found in the most ancient records of Indian history. If mind and body are one, the possibilities of development of one's physical and mental capabilities are limitless, provided they are united and controlled. Using this as the foundation, Bodhidharma, a Buddhist monk started a new trend in the Shaolin temple in China, from which probably stemmed most of the rules and precepts which govern all martial art forms.
Festivals and local fairs are the natural venues of indigenous games and martial arts. Post - Independence the government made special efforts to preserve and nurture the awesome cultural heritage, by setting up a number of new incentives, and by heightening media exposure at the national level, to propagate and popularise indigenous games.
Shatranj or Chess
Chess is perhaps India's oldest and most loved board indoor game. Chess was born in India and has been played in India through centuries. It is revered as an indication of a man's intelligence and strategic capabilities. A chess set can be found in almost every Indian home. Many of India's folktales are littered with stories of kings and emperors and their chess games. In fact, even the Mahabharata has a crucial episode which involves chess. Chess is excellent for overall mental development. Many schools encourage children to pick up chess. Chess has a very positive effect on children and adults both.
Kho Kho is an immensely popular sport in India. In some parts of India it is even played on a professional level. Kho kho is very popular with children and is often part of the games class in schools. In Kho Kho, one team kneels on the ground in a line, but with alternate persons facing opposite directions. The other team sends in one or more members, who have to avoid being touched by the chaser. He is allowed to dodge by running through the line of squatters, but the chaser can only run in one direction and cannot pass between the squatters. He however can pass the turn to nay of his team mates who are kneeling on the ground. This game is very quick, requires good fitness levels and is excellent for overall development of your child. It is a quick and exciting game and can be played for hours together. Also, it does not need any training or equipment and can be played by almost anyone!
Kabaddi too is an indigenous Indian game. It is a team sport and has been played in India since ages. It requires players to be strong and agile, and does not require any equipment or training. In kabaddi, two teams occupy separate halves of the ground. Then one team sends one player into the other half to try and 'tag' any member of that team. The other team is supposed to capture that player and prevent him from getting back into his territory. This goes on until each team member is caught or escapes. Also, the team member is not supposed to take a breath until he returns to his side. This is done by reciting 'kabaddi' over and over so the referee knows when he takes a breath. The game has gained popularity over the years in other parts of Asia as well. It is played in many parts of the Indian sub-continent as well as China and Japan.
Gilli Danda or Guli Danda is a very popular game among the children of India. It is played all over the country and can be enjoyed for hours together. MostIndian adults would remember having played gilli danda with their friends in the neighborhood. To play this game, you need a long stick, and a short stick with tapered ends. The long stick is used to flick the short gilli into the air, and then hit to travel to a maximum distance. The opposing team here has to try and catch the gilli. That gets the hitter out. Also, if the hitter misses the gilli thrice, he loses. The hitter's score is measured by the distance from the place where he hit the gilli and the place it landed, measured by the danda. These are some of the games which have been a part of Indian history and culture and still hold much relevance today. Go ahead and give these a try today, you may end up liking them more than your child!
The association called ITSGA founded on the 11th of July 2009 at Aranda de Duero (Spain), comprises continental organisations whose goals are the promotion, the formation, the guardianship or the management of traditional sports and games in general. It also comprises experts of traditional sports and games. This organisation has for object to represent at the world level the traditional
sports and games network in order to safeguard, study, exchange, promote, and develop their practice, for a better socialhealth, better intercultural dialogue, and better living of the mankind in the world. Political discussion with a party, religious, or racial bias are forbidden.
The seat of registration is the address of the president. It can be transferred to any other place by a mere decision of the council.
Ms Soni Bharat (Uttar Pradesh)
President - Indian Gilli Danda Federation
Mr Sudesh Kumar (Delhi)
Secretary, Mallyuddha Federation of India
Secretary- North India
Mr Deepak Agarwal (Delhi)
Director - Delhi TSG Association
Secretary- South India
Mr P Jayakumar (Tamilnadu)
Secretary, Tamilnadu TSG Association
Secretary-North East India
Mr Chiranjib Sharma (Assam)
Director, Traditional Sports and Games, Assam
Mr Kuldeep Kumar (Uttar Pradesh)
Asian Gold Medalist In Martial Arts
Mr Avadesh Gautam (Uttar Pradesh)
NIS- Hockey & Coordinator- Uttar Pradesh
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